Monday, November 18, 2013

DISTANCE LANGUAGE LEARNINGDistance learning is a field of education that focuses on teaching methods with the aim of delivering teaching to students who are not physically present in the classroom.
In educational partnership the students who are taking courses with the help of the particular institution are allowed to take online courses as part of their degree program and get a certificate from external organization which provides those courses. It is very good for those who live in remote areas and don't have opportunities to learn more languages. For this kind of learning both students and teachers must have good technology skills. Teachers should be good prepared and motivated. They should encourage and be confident what they teach. The learners have chance to send e-mails to feel free and ask teachers about the things they haven't understood.
  A distance language learning context requires more awareness on the part of learners, as frequently they must oversee the rate and direction of their learning and these functions ideally are informed by knowledge of themselves as learners and skills in self-management. 

Open Educational Resources

Open educational resources (OERs) are free and openly licensed educational materials that can be used for teaching, learning, research, and other purposes. Open educational resources can be very helpful for students who want to learn, teach and research resources for free. According to Joel Smith OERs are designed to increase the number of educated people. The advantages of OER is that students can share information, discuss various topics, and use different methods of teaching. The second advantage about OER is the free availability of online courses. In open educational resources there is no technical barriers, no price barriers, and as few legal permissions as possible. The end-user should be able not only to use the resources and read it but also to adapt it and reuse. 

In Armenia students do not use OERs for several reasons. The first is that students are lazy and second Armenian students do not like to share information or work collaboratively. But as for me I think that OERs can be very helpful for the students who want to be more literate and skillful. As for me I'm going to use open educational resources and hope students in our country will be glad to use alternative methods of learning which is nothing but beneficial and helpful.


MALL ( Mobile Assisted Language Learning)

Nowadays mobile learning iswidely used phenomenon. People use mobiles not only for making and receiving calls but also for educational purposes. Using mobiles to learn something can be very motivating for students as it differs from traditional way of learning which is interesting for learners. 
 In my opinion mobiles can be very useful for learning different kinds of things as learning via mobiles can be fast, easy and comfortable. If you want to look up any word in the dictionary you shouldn't take the thick book to the university, instead you can download dictionaries in your mobile phone and use it wherever and whenever you want. 
In my mobile phone I have several dictionaries which help me a lot as I can look up any word I need and even to check some phrases and it doesn't matter where I'm. The most important advantage of mobile phone is that it is available anytime and anywhere. Sometimes I also take a picture of a text I need and then read it, I also use the memo of my mobile and make lots of notes there which help me a lot. Thanks to my mobile I use social networks (skype, facebook. twitter), which is of course helpful for language learning. There are also different kinds of apps suitable for my mobile and I downloaded many apps which are profitable for language learning. Sometimes I even record my voice while retelling some texts then I listen to it and correct my own mistakes.
Though mobile learning is wide spread everywhere yet not everybody can use it because of several reasons. The mobiles which have huge memory, are capable to download dictionaries, games and apps for learning purposes are expensive and not all the people can afford themselves to buy it. And even if you have such kind of mobile, you should also have internet connection so that not to waste a lot of money while using these apps as they take lots of money. 
As for me I find it very useful to use mobiles for learning, it is fast, useful and profitable. As a teacher I'll recommend my students to use mobiles for educational purposes in order not to waste tame in vein while always using books or dictionaries.

Second Life

Second life is a video game somehow different from other games. It has more benefits than others. It is also very simulating and engaging game where students meet online for class activities. A virtual world differs from a traditional course management system due to the three dimensional (3D) graphical setting (Calogne 2008). In this virtual world people play with avatars which represents themselves. For me it's very interesting as it contains a lot of interaction and language usage with other players. Besides players can feel free as the interaction is implemented via reading the instructions and following them by writing. So there is no face to face interaction which makes you feel comfortable. Besides playing this game, students can explore, discover, express their understanding of the subject, and create ideas about the course (Calongne, 2008). This game is very interesting and appealing as it is designed well. Once I played it, I continue to play it again and again. At first it was a little bit complicated as I did not know how to use it. But after the first game I was engaged in it. I received the instruction and tried to follow it. Besides I noticed that the language usage is much here. Players should mention their names in "Second Life" as they must get feedback and information from the instructor. They do activities with their teams, and after using this game for a while many students claim that "Second life" enhances their learning (Calongne, 2008). As for me, as a future teacher I would never give my students to play such kind of games. 

Though it is ingaging and motivating game, but it has its disadvantages: there are a lot of different people who play the same game online with them, it would not give them anything to learn. The students would be ingaged in it and chat with different people forgetting about the game. That's why I would never choose such kind of games for my studnets.

Computer and Video Games

Nowadays computers play very important role in our lives. We can't imagine our life without it. Children have already forgotten about the games they were playing in the yard with their friends. Now that games has moved in computers. They are playing with computers all day long.
There are different types of video and computer games: educational games, COTS games. COTS games are designed for enjoyment, challenge and fun. Educational games are designed for students to learn new things, overcome difficulties and solve problems which are risen in front of them. Such games of course enhance students' brain work and willingness to study. Even when educational games are designed to play with your peers, it is much more fun and motivating.
I also like playing video or computer games. It's really fun and also teaches you a lot of new words. I play such kind of games which inrich my vocabulary and also are educational. Mostly not all the games are educational and can teach you important things. They can show violence and impact on students psychology.According to the research studies there are thousands of games that teach violence and make young children aggressive. The psychologists Dr. Patrick Markey of Villanova University and Dr. Charlotte Markey of Rutgers University have presented evidence that some children may become more aggressive as a result of watching and playing violent games but that most are not affected. After reviewing the research they came to the conclusion that three personality traits can be risen after playing violent games. The three traits they identified were neuroticism, disagreeableness, and low levels of conscientiousness.The researchers concluded that video games and other online activities have become wide spread among young people that they have altered how young people socialize and learn.
In any case I also agree with the statement  that video games have much more violence in it, that's why i think students shouldn't play such kind of games and be aggressive